白色的雪漫画专用素材
Vibrant Lined Starburst Sparkle

B

B

3d artist

astid

astid

l

l

&

&

am

am

a person : )

0

0

A

A

Vibrant Lined Starburst Sparkle

of my

som

Work

Work

e

e

I have experienced with different styles but trying to achieve realism humbles me to the point where everytime I start a new proyect I have to redescover the world that I see every day, to really grasp all the detail and richness of it.

hyper realism

hyper realism

i like all styles but


really gets me

白色的雪漫画专用素材

<3

<3

what i can do

what i can do

3D modeling

Y2K Circle Stars Shapes

From realism to stylized cartoon, I use Autodesk Maya and Blender.

Shout out to all open source softwares *_*

shading

Y2K Aesthetic Elements

A big one to achive a nice final look.

I shade in Substance Painter or directly from Blender, with procedural textures.

lighting

Y2K Aesthetic Elements

One of my favourites! I have worked with different types of lights and render engines, being Arnold the main one.

s0cials

s0cials

here

here

leaving my

leaving my

Hey, there! My name is Sara and I am an environment and harsurface artist.

I have studied a HD in 3D Animation, a M’sD in 3D with Autodesk Maya and about to start another one about how FX are used in this same software. On the side, I’m also interested and using Blender, Substance Painter and ZBrush to complete my models.

In my professional area I’ve been lucky enough to take part on a LightBox Academy short film directed by Alberto Cano, still in production (2023).

Before that I worked at VideoMapping Pro Co. as a 3D modeller and animator (2022).

And currently, I am working as an environment artist in Vanguard Studios.


If you wanted to ask any questions I’m always available at


just if

want to know a little

you

you

lamobastida@gmail.com

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